1. we should follow up on workunits being able to ...
# development
w
2. we should follow up on workunits being able to dynamically set their levels higher as they complete if they’d like to render warn/error
h
but, to conditionally set it higher, right? Rather than statically
w
yea, sorry: this is dynamically.
updated.
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cc @hundreds-breakfast-49010: see this thread and the next one
h
I plan ot work on this issue this week
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