qq - in my CI improvements change, I now have it d...
# development
h
qq - in my CI improvements change, I now have it down to bootstrapping the native engine once per platform for the entire CI run. Other shards that need the engine in the source tree pluck it out of the
pants.pex
. However, I’m currently building fs_util in a different shard than the bootstrap one. And it looks to me like this repeats a lot of rust compilation. Is there an advantage to building fs_util in the same shard as the native engine build? Would it re-use work? My guess is yes, but want to check my assumptions.