rough-minister-58256
01/29/2016, 1:05 AMrough-minister-58256
01/29/2016, 1:05 AMbored-art-40741
01/29/2016, 1:06 AMancient-stone-50795
01/29/2016, 1:56 AMancient-stone-50795
01/29/2016, 1:56 AMwitty-crayon-22786
01/29/2016, 1:58 AMwitty-crayon-22786
01/29/2016, 1:58 AM[compile.zinc]
# Do not use zinc incremental builds in CI. This has the effect of executing only clean or
# cached builds for each target, which maximizes correctness and the number of artifacts in the
# remote cache.
#
# ----------------------------------------------------------------------------------------------
# | incremental | incremental_caching | effect |
# ----------------------------------------------------------------------------------------------
# | False | * | Clean but slightly slower builds; everything cached |
# | True | True | Faster but potentially dirty builds; everything cached |
# | True | False | Clean builds; only some things cached |
# ----------------------------------------------------------------------------------------------
#
incremental: False
bored-art-40741
01/29/2016, 2:02 AMbored-art-40741
01/29/2016, 2:02 AMThis has the effect ...
bored-art-40741
01/29/2016, 2:03 AMbored-art-40741
01/29/2016, 2:03 AMbored-art-40741
01/29/2016, 2:04 AMbored-art-40741
01/29/2016, 2:04 AMwitty-crayon-22786
01/29/2016, 2:04 AM.pants.d
growth should be the same, because during incremental builds we copy from the old version to the new versionbored-art-40741
01/29/2016, 2:04 AMmammoth-pharmacist-54215
01/29/2016, 2:18 AMancient-stone-50795
01/29/2016, 2:10 PMjolly-chef-92794
01/29/2016, 3:17 PMfancy-queen-20734
01/29/2016, 4:18 PMhappy-kitchen-89482
01/29/2016, 4:48 PMancient-stone-50795
01/29/2016, 4:48 PMhappy-kitchen-89482
01/29/2016, 5:27 PMhappy-kitchen-89482
01/29/2016, 5:30 PMhappy-kitchen-89482
01/29/2016, 5:30 PMhappy-kitchen-89482
01/29/2016, 5:31 PMhappy-kitchen-89482
01/29/2016, 5:31 PMancient-stone-50795
01/29/2016, 5:59 PMancient-stone-50795
01/29/2016, 5:59 PMhappy-kitchen-89482
01/29/2016, 6:00 PMhappy-kitchen-89482
01/29/2016, 6:00 PM